Interface ICombat


public interface ICombat
  • Method Details

    • getSpecEnergy

      int getSpecEnergy()
    • getMissingHealth

      int getMissingHealth()
    • isVenomed

      boolean isVenomed()
    • isPoisoned

      boolean isPoisoned()
    • isAntiPoisoned

      boolean isAntiPoisoned()
    • isAntiVenomed

      boolean isAntiVenomed()
    • isSpecEnabled

      boolean isSpecEnabled()
    • getAxeEnergy

      int getAxeEnergy()
    • isAntifired

      boolean isAntifired()
    • isSuperAntifired

      boolean isSuperAntifired()
    • isRetaliating

      boolean isRetaliating()
    • toggleAutoRetaliate

      default void toggleAutoRetaliate()
    • toggleAutoRetaliate

      void toggleAutoRetaliate(Boolean active)
    • toggleSpec

      void toggleSpec()
    • getAttackStyle

      AttackStyle getAttackStyle()
    • setAttackStyle

      void setAttackStyle(AttackStyle attackStyle)
    • getAttackableNPC

      default INPC getAttackableNPC(int... ids)
    • getAttackableNPC

      default INPC getAttackableNPC(String... names)
    • getAttackableNPC

      INPC getAttackableNPC(Predicate<INPC> filter)
    • getCurrentHealth

      int getCurrentHealth()
    • getHealthPercent

      double getHealthPercent()
    • getTombWorldPoint

      net.runelite.api.coords.WorldPoint getTombWorldPoint()
    • getCannonWorldPoint

      net.runelite.api.coords.WorldPoint getCannonWorldPoint()
    • getCurrentWeaponStyle

      WeaponStyle getCurrentWeaponStyle()