Package net.storm.api.movement
Interface IMovement
public interface IMovement
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Method Summary
Modifier and TypeMethodDescriptionnet.runelite.api.coords.WorldPointdefault net.runelite.api.coords.WorldPointgetNearestWalkableTile(net.runelite.api.coords.WorldPoint source) default net.runelite.api.coords.WorldPointgetNearestWalkableTile(net.runelite.api.coords.WorldPoint source, Predicate<net.runelite.api.coords.WorldPoint> filter) default net.runelite.api.coords.WorldPointgetNearestWalkableTile(net.runelite.api.coords.WorldPoint source, CollisionMap collisionMap) net.runelite.api.coords.WorldPointgetNearestWalkableTile(net.runelite.api.coords.WorldPoint source, CollisionMap collisionMap, Predicate<net.runelite.api.coords.WorldPoint> filter) default TilePathgetPath(Collection<net.runelite.api.coords.WorldPoint> startPoints, net.runelite.api.coords.WorldArea destination) default TilePathgetPath(Collection<net.runelite.api.coords.WorldPoint> startPoints, net.runelite.api.coords.WorldArea destination, boolean useCache) default TilePathgetPath(Collection<net.runelite.api.coords.WorldPoint> startPoints, net.runelite.api.coords.WorldArea destination, CollisionMap collisionMap) default TilePathgetPath(Collection<net.runelite.api.coords.WorldPoint> startPoints, net.runelite.api.coords.WorldArea destination, CollisionMap collisionMap, boolean useCache) getPath(Collection<net.runelite.api.coords.WorldPoint> startPoints, net.runelite.api.coords.WorldArea destination, CollisionMap collisionMap, boolean useCache, boolean useTransports, HashMap<net.runelite.api.coords.WorldPoint, Teleport> teleports) getPath(Collection<net.runelite.api.coords.WorldPoint> startPoints, net.runelite.api.coords.WorldArea destination, WalkOptions options, HashMap<net.runelite.api.coords.WorldPoint, Teleport> teleports) default TilePathgetPath(Collection<net.runelite.api.coords.WorldPoint> startPoints, net.runelite.api.coords.WorldPoint destination) default TilePathgetPath(Collection<net.runelite.api.coords.WorldPoint> startPoints, net.runelite.api.coords.WorldPoint destination, CollisionMap collisionMap) default TilePathgetPath(net.runelite.api.coords.WorldArea destination) default TilePathgetPath(net.runelite.api.coords.WorldArea destination, CollisionMap collisionMap) default TilePathgetPath(net.runelite.api.coords.WorldPoint destination) default TilePathgetPath(net.runelite.api.coords.WorldPoint destination, CollisionMap collisionMap) intbooleanbooleanbooleanvoidsetDestination(int sceneX, int sceneY) voidvoidwalk(net.runelite.api.coords.WorldPoint worldPoint) booleanwalkTo(net.runelite.api.coords.WorldArea worldArea) booleanwalkTo(net.runelite.api.coords.WorldArea area, CollisionMap collisionMap, boolean useTeleports) booleanwalkTo(net.runelite.api.coords.WorldArea area, WalkOptions options, long maxTimeMs, int maxPaths) booleanwalkTo(net.runelite.api.coords.WorldPoint worldPoint)
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Method Details
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setDestination
void setDestination(int sceneX, int sceneY) -
getDestination
@Nullable net.runelite.api.coords.WorldPoint getDestination() -
isWalking
boolean isWalking() -
walk
void walk(net.runelite.api.coords.WorldPoint worldPoint) -
walkTo
boolean walkTo(net.runelite.api.coords.WorldPoint worldPoint) -
walkTo
boolean walkTo(net.runelite.api.coords.WorldArea worldArea) -
walkTo
boolean walkTo(net.runelite.api.coords.WorldArea area, CollisionMap collisionMap, boolean useTeleports) -
walkTo
boolean walkTo(net.runelite.api.coords.WorldArea area, WalkOptions options, long maxTimeMs, int maxPaths) -
isRunEnabled
boolean isRunEnabled() -
toggleRun
void toggleRun() -
isStaminaBoosted
boolean isStaminaBoosted() -
getRunEnergy
int getRunEnergy() -
getPath
TilePath getPath(Collection<net.runelite.api.coords.WorldPoint> startPoints, net.runelite.api.coords.WorldArea destination, CollisionMap collisionMap, boolean useCache, boolean useTransports, HashMap<net.runelite.api.coords.WorldPoint, Teleport> teleports) -
getPath
TilePath getPath(Collection<net.runelite.api.coords.WorldPoint> startPoints, net.runelite.api.coords.WorldArea destination, WalkOptions options, HashMap<net.runelite.api.coords.WorldPoint, Teleport> teleports) -
getPath
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getPath
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getPath
default TilePath getPath(Collection<net.runelite.api.coords.WorldPoint> startPoints, net.runelite.api.coords.WorldPoint destination) -
getPath
default TilePath getPath(Collection<net.runelite.api.coords.WorldPoint> startPoints, net.runelite.api.coords.WorldPoint destination, CollisionMap collisionMap) -
getPath
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getPath
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getPath
default TilePath getPath(Collection<net.runelite.api.coords.WorldPoint> startPoints, net.runelite.api.coords.WorldArea destination) -
getPath
default TilePath getPath(Collection<net.runelite.api.coords.WorldPoint> startPoints, net.runelite.api.coords.WorldArea destination, CollisionMap collisionMap) -
getPath
default TilePath getPath(Collection<net.runelite.api.coords.WorldPoint> startPoints, net.runelite.api.coords.WorldArea destination, boolean useCache) -
getPath
default TilePath getPath(Collection<net.runelite.api.coords.WorldPoint> startPoints, net.runelite.api.coords.WorldArea destination, CollisionMap collisionMap, boolean useCache) -
getNearestWalkableTile
net.runelite.api.coords.WorldPoint getNearestWalkableTile(net.runelite.api.coords.WorldPoint source, CollisionMap collisionMap, Predicate<net.runelite.api.coords.WorldPoint> filter) -
getNearestWalkableTile
default net.runelite.api.coords.WorldPoint getNearestWalkableTile(net.runelite.api.coords.WorldPoint source, Predicate<net.runelite.api.coords.WorldPoint> filter) -
getNearestWalkableTile
default net.runelite.api.coords.WorldPoint getNearestWalkableTile(net.runelite.api.coords.WorldPoint source) -
getNearestWalkableTile
default net.runelite.api.coords.WorldPoint getNearestWalkableTile(net.runelite.api.coords.WorldPoint source, CollisionMap collisionMap)
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