Class Worlds

java.lang.Object
net.storm.sdk.game.Worlds

public class Worlds extends Object
  • Constructor Details

    • Worlds

      public Worlds()
  • Method Details

    • inMembersWorld

      public static boolean inMembersWorld()
    • getAll

      public static List<net.runelite.api.World> getAll(Predicate<net.runelite.api.World> filter)
    • getFirst

      public static net.runelite.api.World getFirst(Predicate<net.runelite.api.World> filter)
    • getFirst

      public static net.runelite.api.World getFirst(int id)
    • getRandom

      public static net.runelite.api.World getRandom(Predicate<net.runelite.api.World> filter)
    • getCurrentId

      public static int getCurrentId()
    • getCurrent

      public static net.runelite.api.World getCurrent()
    • isHopperOpen

      public static boolean isHopperOpen()
    • hopTo

      public static void hopTo(net.runelite.api.World world)
    • openHopper

      public static void openHopper()
    • isMembers

      public static boolean isMembers(net.runelite.api.World world)
    • isAllPkWorld

      public static boolean isAllPkWorld(net.runelite.api.World world)
    • isSkillTotal

      public static boolean isSkillTotal(net.runelite.api.World world)
    • isTournament

      public static boolean isTournament(net.runelite.api.World world)
    • isSpeedrunning

      public static boolean isSpeedrunning(net.runelite.api.World world)
    • isFreshStart

      public static boolean isFreshStart(net.runelite.api.World world)
    • isLeague

      public static boolean isLeague(net.runelite.api.World world)
    • isNormal

      public static boolean isNormal(net.runelite.api.World world)
    • isPvpArena

      public static boolean isPvpArena(net.runelite.api.World world)
    • isQuestSpeedRunning

      public static boolean isQuestSpeedRunning(net.runelite.api.World world)
    • isBeta

      public static boolean isBeta(net.runelite.api.World world)
    • isHighRisk

      public static boolean isHighRisk(net.runelite.api.World world)
    • loadWorlds

      public static void loadWorlds()
    • openLobbyWorlds

      public static void openLobbyWorlds()
    • closeLobbyWorlds

      public static void closeLobbyWorlds()