Interface IActor

All Superinterfaces:
net.runelite.api.Actor, net.runelite.api.CameraFocusableEntity, Identifiable, Interactable, Locatable, Nameable, net.runelite.api.Node, net.runelite.api.Renderable, RuneLiteWrapper<net.runelite.api.Actor>, SceneEntity
All Known Subinterfaces:
INPC, IPlayer

public interface IActor extends net.runelite.api.Actor, SceneEntity, RuneLiteWrapper<net.runelite.api.Actor>
  • Method Details

    • getIndex

      int getIndex()
    • attack

      void attack()
    • isAnimating

      boolean isAnimating()
    • isIdle

      boolean isIdle()
    • isHealthBarVisible

      boolean isHealthBarVisible()
    • isMoving

      boolean isMoving()
    • getSpotAnimationCount

      int getSpotAnimationCount()
    • getTarget

      IActor getTarget()
    • getInteracting

      IActor getInteracting()
      Specified by:
      getInteracting in interface net.runelite.api.Actor