Class GameObjectDespawned

java.lang.Object
net.storm.api.events.GameObjectDespawned

public class GameObjectDespawned extends Object
An event fired when a game object despawns from the game world.

This event is triggered when a game object (such as trees, rocks, chests, doors, or other interactive scenery) is removed from a tile. This can occur when the player moves away from an area, when the object is destroyed or depleted (e.g., a tree being cut down), or during scene transitions.

See Also:
  • Constructor Details

    • GameObjectDespawned

      public GameObjectDespawned()