Class GameObjectSpawned

java.lang.Object
net.storm.api.events.GameObjectSpawned

public class GameObjectSpawned extends Object
An event fired when a game object spawns in the game world.

This event is triggered when a game object (such as trees, rocks, chests, doors, or other interactive scenery) appears on a tile. This typically occurs when a new area is loaded, when the player enters a region, or when an object respawns (e.g., a tree growing back after being cut down).

See Also:
  • Constructor Details

    • GameObjectSpawned

      public GameObjectSpawned()