Package net.storm.api.events
package net.storm.api.events
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ClassDescriptionAn event fired when an actor (NPC or player) dies in the game.An event fired when an actor's animation changes.An event fired before an automated mouse click is executed.An event fired before an automated menu interaction is executed.An event fired when a configuration button is clicked in the plugin settings panel.An event where a configuration entry has been modified.An event fired when configuration synchronization occurs.An event fired when a decorative object despawns from the game world.An event fired when a decorative object spawns in the game world.An event fired when the player gains experience in a skill.An event fired when the external plugin list has changed.An event fired when a game object despawns from the game world.An event fired when a game object spawns in the game world.An event fired when an actor's graphic (spot animation) changes.An event fired when a ground object despawns from the game world.An event fired when a ground object spawns in the game world.An event fired when an actor's interaction target changes.An event fired when an item is added to or removed from the player's inventory.Enumeration of possible inventory change types.An event fired when a ground item despawns from the game world.An event fired when the player obtains an item.An event fired when a ground item spawns in the game world.An event fired when an NPC's composition (definition) changes.An event fired when an NPC despawns from the game world.An event fired when an NPC spawns in the game world.An event fired when a player's appearance or properties change.An event fired when a player despawns from the game world.An event fired when a player spawns in the game world.An event fired when a plugin's loaded state changes.An event fired when the plugin panel visibility toggle state changes.An event fired after an automated mouse click has been executed.An event fired after an automated menu interaction has been executed.An event fired when the active configuration profile is changed.An event fired when the user switches to a different RuneScape save profile.An event fired when a wall object despawns from the game world.An event fired when a wall object spawns in the game world.